This guide summarizes the official libretro documentation page on dithering shaders for RetroArch. The source page is organized into a Background section and a Preview Image section, and it catalogs a set of dithering method names with associated preview images. The page as collected does not include step-by-step configuration instructions.

Documented dithering methods

  • bayer-matrix-dithering
  • cbod-v1
  • gdapt
  • gdapt+xbr-hybrid+aa
  • gdapt+xbr-hybrid+ddt
  • gendither
  • mdapt
  • mdapt+xbr-hybrid+aa
  • mdapt+xbr-hybrid+ddt

Preview images

The official page presents each documented dithering method alongside a preview image, so readers can compare the visual output of the listed methods before choosing one to explore further.

Reading the documentation

  • Open the official libretro shader dithering documentation page.
  • Review the Background section for context on dithering in this context.
  • Use the Preview Image section to view each named dithering method and its example image.
  • Note the exact method names as spelled in the documentation, since names such as gdapt+xbr-hybrid+aa combine several components.

Scope and limitations

The collected source material covers only a Background section, a Preview Image section, and the list of dithering method names with preview images. The documentation page as collected does not provide configuration steps, prerequisites, version requirements, or troubleshooting guidance, and no independent hands-on verification has been performed.

Reference table · Scroll horizontally to see all columns.

Dithering method
bayer-matrix-dithering
cbod-v1
gdapt
gdapt+xbr-hybrid+aa
gdapt+xbr-hybrid+ddt
gendither
mdapt
mdapt+xbr-hybrid+aa
mdapt+xbr-hybrid+ddt
Evidence and publication details

Sources & references

Content responsibility: FrameTinker editorial desk. Source authors and software maintainers are credited separately below; this is not a claim of hands-on testing.

Published .

RetroArch: dithering — official gaming software documentation https://raw.githubusercontent.com/libretro/docs/master/docs/shader/dithering.mdRetrieved Oct 14, 2026

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