The vitaQuake2 core is a port of the VitaQuake 2 source port of id's Quake 2 engine to libretro. This core is for the main game and loads games in the *.pak format.
- To use the vitaQuake2 core, you will need:
The vitaQuake2 core has the following features:
The vitaQuake2 core has the following limitations:
Reference table · Scroll horizontally to see all columns.
| Option | Value |
|---|---|
| Internal Resolution (Restart) | 320x240|400x240|480x272|512x384|640x368|640x480|720x408|800x600|960x544|1024x768|1280x720|1280x800|1280x1024|1360x768|1366x768|1440x900|1600x900|1680x1050|1920x1080|1920x1200|2560x1080|2560x1440|2560x1600|3440x1440|3840x2160|5120x2880|7680x4320|15360x8640 |
| Framerate (Restart) | Auto|30 fps|50 fps|60 fps|72 fps|75 fps|90 fps|100 fps|119 fps|120 fps|144 fps|155 fps|160 fps|165 fps|180 fps|200 fps|240 fps|244 fps|300 fps|320 fps|360 fps|380 fps|400 fps|420 fps|440 fps|460 fps|480 fps|500 fps|520 fps|540 fps|560 fps|580 fps|600 fps |
| Renderer (Restart) | OpenGL|Software |
| [Software] Truecolor Sky | Enabled|Disabled |
| [Software] Colored Lighting | Enabled|Disabled |
Sources & references
Content responsibility: FrameTinker editorial desk. Source authors and software maintainers are credited separately below; this is not a claim of hands-on testing.
Published .
RetroArch: vitaquake2 — official gaming software documentation https://raw.githubusercontent.com/libretro/docs/master/docs/library/vitaquake2.mdRetrieved Oct 14, 2026Something doesn’t match your setup?
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