The official RetroArch documentation page for xbrz is a short reference page. It presents three xBRZ shader variants under a preview section and links to three external shader repositories. It does not include setup steps, prerequisites, menu paths, configuration options, or tested outcomes.
xBRZ variants shown on the page
The documentation page lists three shader names in its preview section: 4xbrz, 5xbrz, and 6xbrz. Each is accompanied by a preview image on the source page.
- 4xbrz
- 5xbrz
- 6xbrz
External shader repositories linked from the page
The page's external links section points to three libretro shader repositories: Slang Shaders, GLSL Shaders, and CG Shaders. These are separate from the xbrz page itself and contain the shader collections for those formats.
What the page does not cover
The xbrz documentation page has empty Background and Comments sections. It does not provide installation steps, required RetroArch versions, platform requirements, performance notes, or recovery steps.
Reference table · Scroll horizontally to see all columns.
| Shader name | Source page reference |
|---|---|
| 4xbrz | Preview section |
| 5xbrz | Preview section |
| 6xbrz | Preview section |
Reference table · Scroll horizontally to see all columns.
| Link label | Repository URL |
|---|---|
| Slang Shaders | https://github.com/libretro/slang-shaders |
| GLSL Shaders | https://github.com/libretro/glsl-shaders |
| CG Shaders | https://github.com/libretro/common-shaders |
Sources & references
Content responsibility: FrameTinker editorial desk. Source authors and software maintainers are credited separately below; this is not a claim of hands-on testing.
Published .
RetroArch: xbrz — official gaming software documentation https://raw.githubusercontent.com/libretro/docs/master/docs/shader/xbrz.mdRetrieved Oct 14, 2026Something doesn’t match your setup?
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