The official RetroArch documentation includes a Game Boy Color core compatibility page. As published, that page contains a single core section, for Gambatte, with a table of games that fail to launch. Each entry describes a crash on start attributed to a memory bank controller (mapper) that the core does not emulate.

What this page covers

The compatibility page is a list of known problem titles for the Gambatte core, not a general compatibility matrix. Coverage is limited to the games named in the document, so the page does not establish whether other titles run correctly.

How to read an entry

  • Each row pairs a game title with the issue reported for it in the Gambatte core:
  • - The symptom in every listed case is the same: the game crashes on start.
  • - The stated cause is an unemulated mapper — the cartridge's memory bank controller hardware is not supported by the core.
  • - Because the failure happens at launch, there is no documented workaround or in-game step to try; the entry describes a hardware-emulation gap, not a settings problem.

Documented titles and mappers

  • Game Boy Camera — crashes on start; unemulated Pocket Camera mapper.
  • Game de Hakken!! Tamagotchi - Osutchi to Mesutchi — crashes on start; unemulated TAMA5 mapper.
  • Command Master — crashes on start; unemulated MBC7 mapper.
  • Kirby Tilt 'n' Tumble — crashes on start; unemulated MBC7 mapper.
  • Net de Get: Mini-Game @ 100 — crashes on start; unemulated MBC6 mapper.

The MBC7 mapper appears twice in the list, for Command Master and for Kirby Tilt 'n' Tumble, so these two documented failures share a single stated cause.

Using the list before launching a game

Check the title against the documented entries before starting it in Gambatte. If a game matches, expect a crash at start rather than a partial boot, and treat the mapper named in the entry as the reason recorded by the documentation. The page does not specify version numbers, configuration options or alternative cores to use for these titles.

Limitations of this summary

The source page is short and does not state which RetroArch or Gambatte version it was written against, nor whether any of the listed games work through other means. Specific supported mappers are not enumerated in the source, so this article makes no claim about which games do run.

Reference table · Scroll horizontally to see all columns.

GameDocumented issueStated cause
Command MasterCrashes on startUnemulated MBC7 mapper
Game Boy CameraCrashes on startUnemulated Pocket Camera mapper
Game de Hakken!! Tamagotchi - Osutchi to MesutchiCrashes on startUnemulated TAMA5 mapper
Kirby Tilt 'n' TumbleCrashes on startUnemulated MBC7 mapper
Net de Get: Mini-Game @ 100Crashes on startUnemulated MBC6 mapper
Evidence and publication details

Sources & references

Content responsibility: FrameTinker editorial desk. Source authors and software maintainers are credited separately below; this is not a claim of hands-on testing.

Published .

RetroArch: gbc — official gaming software documentation https://raw.githubusercontent.com/libretro/docs/master/docs/library/compatibility/gbc.mdRetrieved Oct 17, 2026

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